Suspended within the Astral Sea, there is no horizon, only gradients of pale luminance fading into pearl-gray infinity.
Lae’zel guides Infernexus towards a wisp of cloud and his wings beat on despite the absence of wind. You soon find yourselves consumed by the astral veil before sight returns to you and then you see them. Red dragons—scores of them—fly in disciplined ranks, their wings rising and falling in slow, synchronized beats that disturb the silver medium sending ripples through the Astral Sea like contrails carved into liquid mercury.
Three dragons break formation, diving towards you. Their scales a violent red against the pale nothingness, like fresh blood spilled across snow. As they near, you recognize the olive skin and ruby inlaid silver armour of their githyanki riders. They fall in line behind you and Lae’zel speaks to them in the language of her people.
You distance yourselves enough from the larger squadron and eventually find Infernexus diving towards what looks like a blue-green puddle, no larger than a house. Lae’zel relays to you in draconic to hold on tight and as you enter the bubble and suddenly the whipping wind returns and the velvet black sky pierced by glimmering stars envelops you once again.
Not far ahead, hangs a broken ring of asteroids. A familiar constellation, the Tears of Selûne: an asteroid belt trailing behind the moon which is now a massive beacon of light from your vantage point on dragon back. Infernexus docks at one of the larger asteroids. Stardock, as Lae’zel referred to it before, is leeched by two enormous vessels with sleek hulls of wood and metal, sails furled like resting wings. Spelljammers.
Githyanki walk both the top and bottom sides of the docks, the gravitational field of the asteroid equal above as below its equator.
Lae’zel did not dismount gently. She shoved Alter from Infernexus onto the stone and demanded answers. Why was the nautiloid hunting you? What did the ghaik want with your allies? Alter had none to give.
A second dragon landed and Al’chaia strode forward and commanded Lae’zel to stand down. The conversation would continue inside.
The interior of the asteroid held a citadel hewn through rock where red dragons lived alongside young githyanki warriors who drilled in training grounds, eagerly awaiting the day they too would become kith’rak and ride red dragons in defence of the plane of intellect.
Here, the gith informed you what had befallen your missing companions. Not death. Worse. They had been assimilated into Alterdeep.
To their knowledge, an ulitharid named Extremiton had crafted a perfect lie—a simulated Waterdeep woven from stolen thoughts. Those captured dreamed themselves awake inside it, their minds networked into a shared illusion. Extremiton watched through many faces, refining its world with every interaction.
Al’chaia explained the plan in terms even the youngest squire could understood; you would infiltrate the dream. By astral projection.
“This is a rescue mission,” Al’chaia said. “You will enter the false city, find your allies, and free them from that which binds them. Be wary though. Depending on how you die within, your mind may not find its way home.”
Lae’zel’s hand tightened on her Silver Sword, “In this, we will have one advantage the ghaik will not expect. We know it’s a dream.”
Entombed within the nautiloid’s ribbed plating, Caul waited in darkness. His darkvision telling him his invisibility had finally worn off, and as his madness settled his senses slowly returned to him and he was able to get some rest.
Caul was jostled awake some hours later as the nautiloid splashed down into what could only be assumed to be another underground river. The half-orc stilled his breath and listened as the illithids disembarked. Only when silence reigned did he risk prying his way free of the ship’s hull.
He dropped into the shockingly cold waterway—letting the current carry him through the churning heart of Seadeeps. At the end of the manmade canal stood a colossal dynamo harnessing the river’s force to power the alien civilization. The rushing water thundered against rotating turbines. Energy humming like an architectural migraine.
Swimming against the current, Caul found a maintenance hatch in the South water collector, and held his breath as two mind flayers passed by. They took no notice of him but the path ahead lay beyond sealed double doors. Where handles should be, there were burnished metal plates which bore raised, braille-like sigils—Qualith. Caul touched one and meaning flooded his brain in jagged fragments—thought, hunger, geometry. Pain lanced behind his eyes. He could not comprehend this language, much less harness it to use the control panel.
So the barbarian did what he does best.
Bracing himself, Caul’s muscles strained against the dark metal, using the Belt of Fire Giant Strength to force the doors apart. Overriding the Qualith locks, the doors slid open and Caul stepped through before they sealed behind him once again.
Where Caul now stood, lay a cavernous no man’s land. The piles of gith corpses and beheaded illithids rotting with tentacled heads mounted on spikes stood testament to the ancient war for the Astral Sea.
“What would become of this multiverse if githyanki didn't guard the Astral Plane from the illithid menace? What would reality become if beings of thought ruled the plane of thought?” — Mordenkainen
These questions ran through Caul’s mind as he made the decision to hand himself over to a Githyanki patrol as they marched through the cavern. The warriors spoke in the harsh dialect of gith but Caul did not resist when they stripped him of his weapons and marched him to their outpost. A squalid camp concealed within the walls of the cavern containing one of Halaster’s magic gates.
Caul was thrown to his knees before an older gith whom after casting tongues, introduced himself as Yaveklar. Caul told him of the battle for Wyllowwood. Of dragons and wormholes. Of Lae’zel.
He studied Caul, admiring his strength. Yaveklar questioned rhetorically whether Caul could be ‘The One’. Then he told him of Alterdeep.
Repeating the briefing that was shared to the team from Stardock, Yaveklar added that he believed Seadeeps held the bodies of the party’s missing companions though their minds had found their way into the shared dream.
Through their own expeditions, the gith had been lead to believe Extremiton’s avatar was none other than that of Durnan, the proprietor of the Yawning Portal. They tasked Caul with distupting the simulation from within. Stating that when the time comes, they would lead a strike force against Seadeeps from without.
Caul accepted the risks. He had boarded an occupied nautiloid to traverse the skies alone. He would walk willingly into a nightmare to bring his family home.
You awoke amidst the warmth of the hearth and the sounds of clinking tankards and rolling laughter from down the hall.
Someway, somehow, you had found yourselves back in the Yawning Portal. The battle for Wyllowwood distant—as if partially remembered from a fleeting dream. As the party made their way to the dining hall you came upon the familiar faces of the Doom Raiders, a rival adventuring party who earned their name by specializing in cleaning out the lairs of liches. Their leader, Davil Starsong, claimed on their way back from Arcturiadoom they’d come upon a crashed nautiloid, finding yourselves—the sole survivors of the wreckage—they’d brought your unconscious bodies back to Waterdeep with them as they’d traversed underrmountain using Halaster’s magic gates.
Bonnie took breakfast orders, returning shortly afterwards with plates of bacon, eggs & chives, ham & Waterdhavian cheese biscuits, and a bottle of Baldurian Red. Victor covering the cost for the table bonded with Istrid Horn over their shared responsibilities as the de facto healers of their respective parties. Jorxkin likewise finding camaraderie with Skeemo Weirdbottle as they split off to exchange notes from their spellbooks.
When the question of a reward was brought up, Alter briefly considered gifting Wyllow’s staff of flowers to the Doom Raiders but after pointing it out the window and growing a daisy from the soil upon where Peter and Balagos were urinating, she elected to keep it. Offering up old spellbooks instead.
Looking up from his transcribing, Jorxkin noticed something strange. He saw Balagos crest the top of the stairs and walk across the floor disappearing into the bedrooms. Then again, Balagos appeared at the top of the stairs before continuing across the room just as he had moments ago to disappear into the bedrooms.
Following the path of the teleporting dog, Jorxkin came upon a solitary githyanki but the gnome’s absence did not go unnoticed by Alter and Caul who scolded him for intruding on another patron’s privacy and ushered Jorxkin back to the breakfast table with Victor.
As the others took their seats around the two tables that had been shoved together, Victor too noticed something strange. Ziraj, the Hunter—the half-orc archer of the Doom Raiders—was standing by the window, clutching his oversized longbow when seemingly his eyes had begun to play tricks on him. For half a heartbeat, the half-orc had begun walking into the wall, feet sliding as his motion carried him nowhere. Then Victor blinked and Ziraj was seated again.
The monk stood up and calmly addressed the table, “Cool, um, can you give me a sec?” He then crossed over to Jorxkin, grabbing the gnome by the wrist and half-dragged/half-lead him towards the staircase where Victor seized his shoulders, and stared into his eyes stating with utter sincerity, “Jorxkin, we are so fucked.”
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